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Second Life video tutorial: How to enable the Omega Applier System for your mesh add-on

The alaskametro<3 v2 skins will be fully compatible with Slink. I will also include an Omega Applier Heads Up Display, which should help you apply the skin to many other popular mesh add-on brands. In this video tutorial, I will show you how to get the Omega add-ons kits for only L$1 each, and how to use them so you can enjoy the Omega applier system.

 

Video transcript:

In this tutorial, I will show you how to get the Omega add-ons kits for only L$1 each, and how to use them so you can enjoy the Omega applier system.

There are a wide variety of mesh add-ons out there in Second Life. For creators, supporting all the various products is time consuming and difficult. The Omega Applier System, from Love N Lust, offers creators a universal heads up display system for many popular brands.

Currently, Love N Lust has kits to help you enable Omega support for Wowmeh, Brazilia, [BANNED], Kitties Lair Lush, Luck Inc. Phat Azz/Cute Azz, Wide Load, and many other mesh add-ons. (Omega works on all Tango and G. Inc. products out of the box – no kit required.)

In this tutorial, I’m going to apply the Omega system to my [BANNED] booty.

First, visit Love N Lust in-world. Check the description for a link. You’ll see the Omega store.

Upstairs in the Omega store, there is a large wall of different kits, separated out by which type of mesh add-on they’re for.

So, what’s your mesh add-on? I’m going to get the kit to enable Omega for the [BANNED] booty. The [BANNED] booty is a curvy mesh lower body add-on.

You’ll see that the kits are for L$99 each. You can actually get these for only one dollar, but you have to be a group member.

Join the Omega group in world. Downstairs, there is a group joiner. Click to join the group (it’s free!) Then, make sure you’re wearing the group tag.

Now, you have the option to purchase the kit from the vendor with a 99% discount.

So, I’ve picked up my kit, now I just need somewhere to unpack and rez my booty. I’m going to head to my in-world office – anyone can rez objects there for up to 5 minutes, so you’re certainly welcome to go there to unpack!

The Omega kits come with instructions, but all you’re really after is the script inside the box. Drag your mesh body part onto the ground. Right click and “Edit” it. Drag the Omega script into the mesh item’s Contents tab. Then, pick up your body part add-on. It will now be no-modify no-transfer.

Wear your body part, then attach your Omega Applier HUD. I’ve already applied a pretty dress, using a normal [BANNED] applier. I’m going to use the alaskametro<3 Omega applier, so that I can apply my skin to my lower body.

Just right click the HUD in your inventory and choose “Wear”. Pick the button for the skin zone you’d like to apply. (In my case, I want a lower body texture for my booty.) You should see the texture change.

If your favourite clothing items and skins come with appliers, but no Omega, you can also purchase notecard conversion kits from Love N Lust.

I hope this tutorial helps you set up Omega for your favourite add-ons. All future alaskametro<3 products will have Omega appliers so you can enjoy them with your favourite brands. Thanks for watching, and stay fabulous!

 

Useful links:

Love N Lust in-world
Love N Lust – Omega Applier System website & instructions
alaskametro<3 in-world gallery/office
Background music from freemusicarchive.org (2nd MOUSE, Kevin Bryce)

 

Why Omega?

Yes, it’s a bit more work for the customer to get it working… though I hope my tutorial will help people figure it out! The new alaskametro<3 skins will come in a possible 12 combinations per hair colour per skintone. I’d need to create HUNDREDS of different appliers to support everything, and I can’t support Wowmeh or Phat Azz/Cute Azz now that they’re off the market. Omega makes my life easier and I imagine a lot more creators will be using the system in the future.

 

The v2 skin line

The alaskametro<3 skins will have a limited release (3 initial skintones) in the next few weeks. If you’re a blogger and would like review copies, and to try the Omega applier out for yourself, please join the mailing list as a blogger.

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Are you a blogger? Please sign up to receive review copies!

i heart bloggers! Sign up to the mailing list to receive review copies.

If you have an active Second Life fashion blog, I’d love to send you review copies! I do receive some applications in-world, but I miss a lot of notecards, and unfortunately I am too busy in RL to keep up with the latest awesome SL bloggers.

So, I invite you to join the mailing list. You can now subscribe as a blogger and enter your blog’s URL. When I send review copies, I’ll use this list.

 

Subscribe to the mailing list – click here

 

Note: I am going to check the blog URLs and ensure your blog is active and related to Second Life fashion. If you’re just looking for free items, please consider joining the list without checking off “Yes, please send me review copies”, as I often send free gifts for everyone!

 

So, what is coming up for new releases? Well, I am working on a lovely metallic Slink nail applier set, previewed here on twitter. I am also slowly completing the v2 skins, with full Slink appliers.

Preview: Slink Visage with alaskametro appliers

Slink Visage mesh head with alaskametro<3 appliers and makeup. Also shown: Slink manicure metallic gold series “Coral” with gold triangle

Preview: Slink Physique body with alaskametro skins

I love the detailed mesh body by Slink. Here, I’m wearing the upcoming “Rose” skintone applier.

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New! Play the ShinyLove gatcha for Slink applier prizes

ShinyLove gatcha by alaskametro - slink nail appliers for L$2!

 

If you follow me on twitter, you might already know that I’ve been working on a new gatcha for the in-world gallery. Named ShinyLove (because I love shiny things,) this gatcha is L$2 per play with 10 Slink applier prizes! (Note: these appliers will only work on Slink mesh hands and feet!)

I’ve been playing with metallic and chrome textures, and with patterns for my nails. Soon there’ll be a large release, but hopefully the gatcha will tide you over until it’s ready.

Visit the in-world gallery to play the gatcha

<3

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Getting the most out of your mesh attachments: viewer settings & tips

If you’ve never optimized your Second Life viewer settings, or if you’ve got a slow internet connection or older computer, you may find it difficult to work with mesh add-ons. For example, it might seem that you simply can’t make a seamless colour match between your mesh hands, feet, etc., and your skin.

Sometimes there’s an easy fix to solve your frustration!

Issue: mesh add-ons look chunky or there’s a gap at the seam

You will want to ensure you have a high level of mesh detail for objects and avatars. Also, increasing your viewer level of detail (LOD) will add detail back into sculpted and mesh items.

Add more object detail on the official Second Life viewer:
Open the Preferences panel (CTRL* + P). Click the Graphics tab and the Advanced button. Slide the Mesh Detail for Objects and Avatars to High.

The Debug Settings dialog on the Second Life viewer

The Debug Settings dialog on the Second Life viewer

Increase LOD on the official Second Life viewer:
Get the Advanced menu up (ALT + SHIFT + CTRL* + D). Then click Show Debug Settings. Type RenderVolumeLODFactor in the dropdown menu. Change the value to 4.0000.

Add more object detail and LOD on Firestorm:
Load your Preferences (CTRL* + P). On the Graphics tab, move the slider for Objects & Sculpts LOD to 4, and Avatars to 1.

Issue: the applier/utility HUD is not responding.

First, make sure you’re not on land that has scripts disabled. (Look for the no scripts icon in the top bar of your Second Life viewer – it looks something like this: Icon: no scripts) If you’re sure the land/sim supports scripts, you might need to reset your HUD.

Unfortunately, most applier HUDs do not let you reset the scripts inside. But, depending on the scripts, detaching and reattaching the HUD can reboot things for you. You can also try to drag the HUD to the ground and then collect it back into your inventory (careful, many of them are completely transparent on all sides but the front!) This will reset things for you.

Issue: skintones simply don’t match, no matter what

Photo: Basic Shaders & mesh add-ons in Second Life

You might have a strange Windlight setting enabled. More likely, you’re missing basic shaders. These lighting shaders will help blend seams between your Second Life avatar and mesh add-ons.

Enable basic shaders on the official Second Life viewer:
Open the Preferences panel (CTRL* + P). Click the Graphics tab and the Advanced button. Make sure Basic shaders is checked.

Enable basic shaders on Firestorm:
Open Preferences (CTRL* + P) and go to the Graphics tab. Make sure Basic shaders is checked.

Issue: colours don’t match the vendor/HUD

Photo: Windlight and HUDs in Second Life

If you do have basic shaders enabled, but the colours still look wrong, you might have a goofy Windlight setting enabled. Some of them add quite a lot of blue or purple to the ambient lighting, or make everything appear washed out or very dark. (Every HUD is automatically set to full bright, so it isn’t affected by Windlight settings, hence the discrepancy.) Strawberry Singh has compiled a nice list of Windlight settings (complete with installation instructions) that render avatars beautifully.

Issue: add-on textures don’t rez and stay solid grey

Apparently this is a common issue – though the HUD is initialized and responding, clicking a button to change textures just loads a blank grey texture instead. Sometimes Second Life’s asset server (that which mightily holds the texture files and serves them forth) can just be slow and non-responsive. (It especially likes to stop responding when I’m working on something, and uploading hundreds of textures, on the weekend. But I digress.) Sometimes this issue is client side (i.e. on your end,) and can be fixed easily!

Cam onto the object.

Photo: camming onto a mesh add-on

Hold down your ALT key and click on the item that’s missing the texture. Zoom in real close, hold down ALT, and click directly on the item if it’s tiny like fingernails or jewellery. ALT + clicking on things gives them priority for texture loading. This trick can also be useful if you’re shopping at a lag-filled Fair and want to find something specific.

For what it’s worth, I’ve been able to get a grey textured Slink manicure or pedicure to rez every single time this way.

Using Firestorm? Change your texture download preferences.

If your settings are currently set to use HTTP downloading, try changing them to the opposite, and vice verse.
Preferences (CTRL* + P) > Graphics > Rendering tab > Texture Rendering > Check Use HTTP for receiving textures

Modify your bandwidth

More bandwidth isn’t always better. If your internet connection can’t keep up, it might be dropping data… including Second Life textures. You might want to dial it down if you find your Second Life connection is very laggy.

Tip: Check your lag meter (top right of your viewer.) If you keep running into the red, you’ve got a problem.

Modify your bandwidth on the official viewer:
Load your Preferences (CTRL* + P), and click on the Setup tab. Under Network, drag the bandwidth slider down to a reasonable number. Mine’s set to 800 kbps.

Modify your bandwidth on Firestorm:
Preferences (CTRL* + P), click the Network and Cache tab. Drag the Maximum bandwidth slider down to a reasonable number.

It can also help to check to see if there are any bandwidth-hogging services running in the background on your computer. (I’m looking at YOU, Adobe Updater!) Second Life runs best when it’s given lots of resources.

Clear your caches

The cache settings on Second Life viewer

Solve all your Second Life problems with this one weird trick.

Clear your cache on the official viewer:
Preferences (CTRL* + P), Advanced tab. Click the Clear Cache button. You’ll need to relog, and it can take a little while for your inventory to load again.

Clear your cache on Firestorm:
Preferences (CTRL* + P), Network & Cache tab. Click all three buttons: Clear Inventory Cache, Clear Cache, and Clear Browser Cache.

This is how we’d get things to finally rez for us back in the virtual fashion modelling days. It was common practice to clear cache, quit, reboot, and relog before every fashion show.

Try visiting a very quiet sim for changing and using appliers

I welcome you to visit my little boutique skybox/office to try changing there. (You can also unpack boxes; it auto-returns after 5 minutes.) My office is located on a sim that is primarily residential with lots of open water and low lag. Sometimes, teleporting to another sim helps fix rezzing issues.

 

*Command key on Mac.

On a final note

I don’t consider myself an expert in Second Life, seeing as I barely login anymore! I hope this helps you with a starting point for troubleshooting, though. Do you have any helpful tips or tricks for working with mesh add-ons and appliers? Let me know in the comments!

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The votes are in, and the new Slink Avatar Enhancement applier colours are…

Slink Avatar Enhancement nail appliers by alaskametro in spring colours

From left to right, top to bottom: Blush, Coral, Flamingo, Fuchsia, Swoon (tied) and Turquoise (tied).

A few weeks ago, I let you decide which 5 colours I’d create next as manicure/pedicure appliers. You guys have great taste and chose 6 vibrant, Spring-ready nailpolish colours!

Buy the new colours on the marketplace

If you’ve signed up for the mailing list and commented on the voting post, you should already have your nail appliers in world. If you didn’t receive them, please let me know and I’ll send them your way. <3

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